Nicolas Oroc
Lead/Principal concept artist at Warner Brothers Games
Montreal, Canada
Summary
Nick Oroc is a senior illustrator/concept artist with over 20 years of experience in games. He has contributed to multiple AAA titles, is an instructor, photographer, skate/snowboarder, outdoors enthusiast. His expertise in visual development in world building ranges from character design, creature design, environments design ,prop design, key art, and moodshots.
Skills
Visual DevelopmentEnvironment DesignConcept DesignCharacter DesignCreature DesignIllustrationConcept ArtKey artWorld BuildingMood art
Software proficiency
Photoshop
CLIP STUDIO PAINT
Keyshot
Blender
MoI3D
SketchUp
3DCoat
Gravity Sketch
Adobe Medium
Productions
Video Game
Gotham Knights
Year
2022
Role
Senior concept artist
Company
Warner Brother Games
Video Game
Rainbow Six: Siege
Year
2016
Role
Senior concept artist
Company
Ubisoft
Video Game
Child of Light
Year
2014
Role
Senior concept artist
Company
Ubisoft
Video Game
Rango
Year
2011
Role
Senior concept artist
Company
Behaviour Interactive
Video Game
Wet
Year
2009
Role
Senior concept artist
Company
Behaviour Interactive
Video Game
Rainbow Six Lockdown
Year
2005
Role
Marketing artist
Company
Ubisoft
Experience
Senior concept artist at Warner Brothers Games
Montreal, Canada
Main focus on environments concepts and all game play related props within environment locations